#ifndef ALIDETECTOR_H
# include <AliDetector.h>
#endif
-#ifndef ROOT_TBranch
-# include <TBranch.h>
-#endif
class TBranch;
class TClonesArray;
class TBrowser;
virtual void DrawDetector();
/** Calculate the distance from the mouse to the FMD on the screen
Dummy routine */
- virtual Int_t DistanceToPrimitive(Int_t px, Int_t py);
+ virtual Int_t DistancetoPrimitive(Int_t px, Int_t py);
/** Store x, y, z of all hits in memory for display.
Normally, the hits are drawn using TPolyMarker3D - however, that
is not very useful for the FMD. Therefor, this member function