#include <TObjArray.h>
// #include <TGraph.h>
#include <TLatex.h>
+#include "AliPhysicsSelection.h"
#include <TLine.h>
class TCanvas;
class TPad;
Double_t fFMD2Area; //
Double_t fFMD3Area; //
+ AliPhysicsSelection* fPhysicsSelection;
+
ClassDef(AliFMDPattern,0) // Display FMD data as hit-patterns.
};