void SetPattern(UInt_t pat) {fPattern = pat;}
void SetValue(Double_t val) {fVal = val;}
void SetApplied(Int_t par) {fApplied |= par<0 ? 0x0ffff : (0x1<<par);}
- void Disable() {fApplied |= 0x1<<kDisabledBit;}
- void Enable() {fApplied &= ~(0x1<<kDisabledBit);}
+ void Disable() {fApplied |= UInt_t(0x1)<<kDisabledBit;}
+ void Enable() {fApplied &= ~(UInt_t(0x1)<<kDisabledBit);}
Bool_t IsDisabled() const {return (fApplied>>kDisabledBit)&0x1;}
//
virtual Bool_t IncludesModule(Int_t id) const {return fModuleID==id;}