void AddBad(UInt_t col, UInt_t row);
Int_t GetNrBad() const {return fNrBad;}
+ Int_t GetNrBadInChip(Int_t chip) const ;
+ Int_t GetNrBadInColumn(Int_t col) const ;
Int_t GetBadColAt(UInt_t index); //returns -1 if out of bounds
Int_t GetBadRowAt(UInt_t index); //returns -1 if out of bounds
void ClearBad() {fBadChannels.Reset(); fNrBad=0;}
void SetBadList(TArrayI badlist) {fBadChannels=badlist;}
void SetNrBad(UInt_t nr) {fNrBad=nr;}
virtual Bool_t IsBad() const {return (GetNrBad()==256*160);};
+ virtual Bool_t IsChipBad(Int_t chip) const {return (GetNrBadInChip(chip)==256*32);};
+ Bool_t IsColumnBad(Int_t col) const {return (GetNrBadInColumn(col)==256);};
protected:
// static const Double_t fgkDiffCoeffDefault; //default for fDiffCoeff