void PrintEntries() const;
void Balance();
void PrepareSerialize() {InitFastAccessSerialize();}
+ void PrepareSerializeOrdered() {InitFastAccess();}
UInt_t GetTreeHeight() const;
private:
UInt_t fNrEntries; // nr of entries in map
AliITSIntMapNode* fRoot; // link to first node of tree
- Bool_t fFastAccess; // is the array below initialized (key ordered)?
+ Bool_t fFastAccess; // is fast access array initialized (key ordered)?
Bool_t fFastAccessSerialize;// is fast access array initialized (tree ordered)?
AliITSIntMapNode** fFastAccessArray; // array of pointers to nodes
UInt_t fDummyIndex; // dummy index used when traversing tree