fNpz = fScaleSizeZ*fSegmentation->Npz();
fNpx = fScaleSizeX*fSegmentation->Npx();
fMaxIndex = fNpz*fNpx+fNpx; // 2 halves of detector
- fHitMapD = new Double_t[fMaxIndex];
+ fHitMapD = new Double_t[fMaxIndex+1];
fMapThresholdD = 0.;
fObjects = 0;
fNobjects = 0;
fNpz = fSegmentation->Npz();
fNpx = fSegmentation->Npx();
fMaxIndex = fNpz*fNpx+fNpx; // 2 halves of detector
- fHitMapD = new Double_t[fMaxIndex];
+ fHitMapD = new Double_t[fMaxIndex+1];
fObjects = obj;
if (fObjects) fNobjects = fObjects->GetEntriesFast();
fMapThresholdD = thresh;