niter++;
} while(niter<10 && TMath::Abs((zm-lim1)-(lim2-zm))>fTolerance);
fCurrentVertex = new AliESDVertex(zm,ezm,ncontr);
- fCurrentVertex->SetTitle("vertexer: B");
+ fCurrentVertex->SetTitle("vertexer: Z");
points.Clear();
if(ncontr>fMinTrackletsForPilup){
Float_t secPeakPos;