* See cxx source for full Copyright notice */
/* $Id$ */
-
+#include <Riostream.h>
#include <TObject.h>
#include <TBRIK.h>
virtual ~AliITSgeomSPD();
virtual void ReSetBins(Float_t dy,Int_t nx,Float_t *bx,
Int_t nz,Float_t *bz);
- virtual TShape *GetShape() const {return fShapeSPD;}
- virtual Float_t GetDx() const { // Get TBRIK Dx
- if(fShapeSPD!=0) return fShapeSPD->GetDx();
- else return 0.0;}
- virtual Float_t GetDy() const {// Get TBRIK Dy
- if(fShapeSPD!=0) return fShapeSPD->GetDy();
- else return 0.0;}
- virtual Float_t GetDz() const {// Get TBRIK Dz
- if(fShapeSPD!=0) return fShapeSPD->GetDz();
- else return 0.0;}
+ virtual TShape *GetShape() const {return new TBRIK(fName.Data(),
+ fTitle.Data(),fMat.Data(),GetDx(),GetDy(),GetDz());}
+ virtual Float_t GetDx() const {return fDx;} // Get TBRIK Dx
+ virtual Float_t GetDy() const {return fDy;}// Get TBRIK Dy
+ virtual Float_t GetDz() const {return fDz;}// Get TBRIK Dz
virtual Int_t GetNbinsX() const {return fNbinx-1;} // returns the number of bins x
virtual Int_t GetNbinsZ() const {return fNbinz-1;} // returns the number of bins z
virtual Float_t GetBinSizeX(Int_t i) const
if(fLowBinEdgeZ!=0) delete[] fLowBinEdgeZ;
if(fNbinz>0) fLowBinEdgeZ = new Float_t[fNbinz];else fLowBinEdgeZ = 0;}
virtual void SetShape(const char *name,const char *title,const char *mat,
- Float_t dx,Float_t dy,Float_t dz)
- {fShapeSPD = new TBRIK(name,title,mat,dx,dy,dz);};
+ Float_t dx,Float_t dy,Float_t dz);
virtual void SetNbinX(Int_t i){fNbinx = i+1;} // Set nubmer of pixels in x
virtual void SetNbinZ(Int_t i){fNbinz = i+1;} // Set nubmer of pixels in z
virtual void SetLowBinEdgeX(Int_t i,Float_t s){//puts value in fLowbinEdgeX
virtual Int_t Read(const char *name) {return TObject::Read(name);}
protected:
- TBRIK *fShapeSPD; // SPD active area shape
+ TString fName; // Object name Replacement for TBRIK
+ TString fTitle; // Ojbect title Replacement for TBRIK
+ TString fMat; // Object material name Replacement for TBRIK
+ Float_t fDx; // half length in z Replacement for TBRIK
+ Float_t fDy; // half length in y Replacement for TBRIK
+ Float_t fDz; // half length in z Replacement for TBRIK
Int_t fNbinx; // the number of elements in fLowBinEdgeX (#bins-1)
Int_t fNbinz; // the number of elements in fLowBinEdgeZ (#bins-1)
Float_t *fLowBinEdgeX; //[fNbinx] Array of X lower bin edges for the pixels
Float_t *fLowBinEdgeZ; //[fNbinz] Array of Z lower bin edges for the pixels
- ClassDef(AliITSgeomSPD,1) // ITS SPD detector geometry class..
+ ClassDef(AliITSgeomSPD,2) // ITS SPD detector geometry class..
};
// Input and output function for standard C++ input/output.