**************************************************************************/
/*
$Log$
+Revision 1.13 2001/05/14 05:44:11 barbera
+Version 1.11 reput in place to avoid problem with reconstruction
+
Revision 1.11 2001/05/03 16:12:37 nilsen
Fixed up LocalToDet, DetToLocal, GetCrossing, GetPadTxz to work with different
angles in layer 5 and 6.
z = (Dz*kN-xP+xN)/(kP+kN);
x -= Dx/2;
z -= Dz/2;
- if(TMath::Abs(z) > Dz/2) cout<<"Warning, wrong z local ="<<z<<endl;
+ //if(TMath::Abs(z) > Dz/2) cout<<"Warning, wrong z local ="<<z<<endl;
// Check that zL is inside the detector for the
// correspondent xP and xN coordinates