// Set the output file name - for 1D encoding
virtual void SetFileName(const char *filnam) {fFileName=filnam;}
- // add baseline, noise, electronics and ADC saturation effects
- void ChargeToSignal(Int_t mod,Bool_t bAddNoise=kFALSE);
- // add dead channels
- void ApplyDeadChannels(Int_t mod);
+ // add baseline, noise, gain, electronics and ADC saturation effects
+ void ChargeToSignal(Int_t mod,Bool_t bAddNoise=kFALSE, Bool_t bAddGain=kTRUE);
// add crosstalk effect
void ApplyCrosstalk(Int_t mod);