}
if(skip)continue;
tmpRecC.SetBgEnergy(0,0); // this is use as temporary storage of the summed p_T below
- if(fTCARandomConesOut)new ((*fTCARandomConesOut)[nConeRan++]) AliAODJet(tmpRecC);
- if(fTCARandomConesOutRan)new ((*fTCARandomConesOutRan)[nCone++]) AliAODJet(tmpRecC);
+ if(fTCARandomConesOut)new ((*fTCARandomConesOut)[nCone++]) AliAODJet(tmpRecC);
+ if(fTCARandomConesOutRan)new ((*fTCARandomConesOutRan)[nConeRan++]) AliAODJet(tmpRecC);
}// loop over random cones creation
}
}
}
- if(!fTCARandomConesOutRan){
+ if(fTCARandomConesOutRan){
for(int ir = 0;ir < fTCARandomConesOutRan->GetEntriesFast();ir++){
AliAODJet* rC = (AliAODJet*)fTCARandomConesOutRan->At(ir);
// same wit random