* provided "as is" without express or implied warranty. *
**************************************************************************/
+/* $Id$ */
//---------------------------------------------------------------------
// UA1 Cone Algorithm Jet finder
// (version in c++)
//---------------------------------------------------------------------
-#include <TLorentzVector.h>
+#include <TArrayF.h>
+#include <TClonesArray.h>
#include <TFile.h>
#include <TH1F.h>
#include <TH2F.h>
-#include <TArrayF.h>
+#include <TLorentzVector.h>
+
#include "AliUA1JetFinderV1.h"
#include "AliUA1JetHeaderV1.h"
#include "AliJetReaderHeader.h"
break;
}
}// end jets loop
- if(injet[jpart] == -1 && fReader->GetSignalFlag(jpart) == 1)
+ if(injet[jpart] == -1 && fReader->GetCutFlag(jpart) == 1)
etOut += ptT[jpart]; // particle outside cones and pt cut
} //end particle loop
break;
}
}// end jets loop
- if(injet[jpart] == -1 && fReader->GetSignalFlag(jpart) == 1)
+ if(injet[jpart] == -1 && fReader->GetCutFlag(jpart) == 1)
hEtBackg->Fill(etaT[jpart],ptT[jpart]); // particle outside cones
} //end particle loop