AliMUON2DMap::operator=(const AliMUON2DMap& other)
{
/// Assignment operator
- *fMap = *other.fMap;
- fOptimizeForDEManu = other.fOptimizeForDEManu;
+ if ( this != &other )
+ {
+ *fMap = *other.fMap;
+ fOptimizeForDEManu = other.fOptimizeForDEManu;
+ }
return *this;
}