virtual void Paint(Option_t* opt="");
// Status flags for pads
- static const Int_t fgkZero; ///< pad "basic" state
- static const Int_t fgkMustKeep; ///< do not kill (for pixels)
- static const Int_t fgkUseForFit; ///< should be used for fit
- static const Int_t fgkOver; ///< processing is over
- static const Int_t fgkModified; ///< modified pad charge
- static const Int_t fgkCoupled; ///< coupled pad
+
+ /// Return pad "basic" state flag
+ static Int_t GetZeroFlag() { return fgkZero; }
+ /// Return do not kill flag
+ static Int_t GetMustKeepFlag() { return fgkMustKeep; }
+ /// Return should be used for fit flag
+ static Int_t GetUseForFitFlag() { return fgkUseForFit; }
+ /// Return processing is over flag
+ static Int_t GetOverFlag() { return fgkOver; }
+ /// Return modified pad charge flag
+ static Int_t GetModifiedFlag() { return fgkModified; }
+ /// Return coupled pad flag
+ static Int_t GetCoupledFlag() { return fgkCoupled; }
private:
/// Not implemented
void MaskPeaks(Int_t mask);
private:
-
+ // Status flags for pads
+ static const Int_t fgkZero; ///< pad "basic" state
+ static const Int_t fgkMustKeep; ///< do not kill (for pixels)
+ static const Int_t fgkUseForFit; ///< should be used for fit
+ static const Int_t fgkOver; ///< processing is over
+ static const Int_t fgkModified; ///< modified pad charge
+ static const Int_t fgkCoupled; ///< coupled pad
+
// Some constants
static const Double_t fgkZeroSuppression; ///< average zero suppression value
static const Double_t fgkDistancePrecision; ///< used to check overlaps and so on