static Int_t NDetElem() {return fgNDetElem;}
// return position of chamber i
static Float_t DefaultChamberZ(Int_t i) {return fgDefaultChamberZ[i];}
+ // return ratio between trigger chambers
+ static Float_t DefaultRatioTriggerChamber(Int_t i) {return fgDefaultRatioTriggerChamber[i];}
+// return Inclination with respect the vertical axis of stations 345
+ static Float_t St345Inclination() {return fgSt345inclination;}
// return pointer to array of positions
static Float_t* DefaultChamberZ() {return fgDefaultChamberZ;}
// return chamber i inner diameter
static Int_t fgNDetElem; // Number of Detection Elements.
//
static Float_t fgDefaultChamberZ[14]; // ! Z-positions of chambers
+ static Float_t fgDefaultRatioTriggerChamber[4]; // ratio between trigger chambers
+ static Float_t fgSt345inclination; // ! Inclination with respect the vertical axis of stations 345
static Float_t fgDmin[7]; // ! inner diameter
static Float_t fgDmax[7]; // ! outer diameter