static Int_t NTriggerCh() {return fgNTriggerCh;}
// return number of trigger circuits
static Int_t NTriggerCircuit() {return fgNTriggerCircuit;}
+ // return number of detection element
+ static Int_t NDetElem() {return fgNDetElem;}
// return position of chamber i
static Float_t DefaultChamberZ(Int_t i) {return fgDefaultChamberZ[i];}
// return pointer to array of positions
static Int_t fgNTrackingCh; // Number of Tracking Chambers
static Int_t fgNTriggerCh; // Number of Trigger Chambers
static Int_t fgNTriggerCircuit; // Number of Trigger Circuits
+ static Int_t fgNDetElem; // Number of Detection Elements.
//
static Float_t fgDefaultChamberZ[14]; // ! Z-positions of chambers
static Float_t fgDmin[7]; // ! inner diameter