#include <TObject.h>
-#define MAXTRACKS 10
+static const Int_t kMAXTRACKS=10;
class AliMUONDigit : public TObject {
AliMUONDigit(Int_t *tracks, Int_t *charges, Int_t *digits);
virtual ~AliMUONDigit();
- virtual Int_t PadX() {return fPadX;}
- virtual Int_t PadY() {return fPadY;}
- virtual Int_t Signal() {return fSignal;}
- virtual Int_t Physics() {return fPhysics;}
- virtual Int_t Hit() {return fHit;}
- virtual Int_t Cathode() {return fCathode;}
- virtual Int_t Track(Int_t i) {return fTracks[i];}
- virtual Int_t TrackCharge(Int_t i) {return fTcharges[i];}
+ virtual Int_t PadX() const {return fPadX;}
+ virtual Int_t PadY() const {return fPadY;}
+ virtual Int_t Signal() const {return fSignal;}
+ virtual Int_t Physics() const {return fPhysics;}
+ virtual Int_t Hit() const {return fHit;}
+ virtual Int_t Cathode() const {return fCathode;}
+ virtual Int_t Track(Int_t i) const {return fTracks[i];}
+ virtual Int_t TrackCharge(Int_t i) const {return fTcharges[i];}
virtual void AddSignal(Int_t q) {fSignal += q;}
virtual void AddPhysicsSignal(Int_t q) {fPhysics += q;}
private:
Int_t fCathode; // Cathode number
Int_t fSignal; // Signal amplitude
- Int_t fTcharges[MAXTRACKS]; // charge per track making this digit (up to 10)
- Int_t fTracks[MAXTRACKS]; // primary tracks making this digit (up to 10)
+ Int_t fTcharges[kMAXTRACKS]; // charge per track making this digit (up to 10)
+ Int_t fTracks[kMAXTRACKS]; // primary tracks making this digit (up to 10)
Int_t fPhysics; // physics contribution to signal
Int_t fHit; // hit number - temporary solution