track.SetMatchTrigger(esdTrack.GetMatchTrigger());
track.SetChi2MatchTrigger(esdTrack.GetChi2MatchTrigger());
track.SetHitsPatternInTrigCh(esdTrack.GetHitsPatternInTrigCh());
+ track.SetHitsPatternInTrigChTrk(esdTrack.GetHitsPatternInTrigChTrk());
track.SetLocalTrigger(esdTrack.LoCircuit(), esdTrack.LoStripX(), esdTrack.LoStripY(),
esdTrack.LoDev(), esdTrack.LoLpt(), esdTrack.LoHpt(),
esdTrack.GetTriggerWithoutChamber());
esdTrack.SetLocalTrigger(track.GetLocalTrigger());
esdTrack.SetChi2MatchTrigger(track.GetChi2MatchTrigger());
esdTrack.SetHitsPatternInTrigCh(track.GetHitsPatternInTrigCh());
+ esdTrack.SetHitsPatternInTrigChTrk(track.GetHitsPatternInTrigChTrk());
if (locTrg) {
esdTrack.SetTriggerX1Pattern(locTrg->GetX1Pattern());
esdTrack.SetTriggerY1Pattern(locTrg->GetY1Pattern());
esdTrack.SetTriggerX4Pattern(locTrg.GetX4Pattern());
esdTrack.SetTriggerY4Pattern(locTrg.GetY4Pattern());
UShort_t hitPattern = 0;
+ esdTrack.SetHitsPatternInTrigChTrk(hitPattern);
if(triggerTrack){
hitPattern = triggerTrack->GetHitsPatternInTrigCh();
esdTrack.SetHitsPatternInTrigCh(hitPattern);