mutable AliMUONVStore* fStatusMap; //!< status map
AliMUONVStore* fRejectProbabilities; //!< reject probabilities (channel based, computed once per run)
AliMUONVStore* fRejectList; //!< reject list (which channels should be rejected, might change event-by-event for simulations)
+ Bool_t fComputeOnDemand; //!< whether we authorize to compute things on demand or not
ClassDef(AliMUONPadStatusMapMaker,0) // Pad status map maker
};