fPayload->ResetDDL();
#ifndef R__BYTESWAP
- swap(buffer, totalDataWord); // swap needed for mac power pc
+ Swap(buffer, totalDataWord / sizeof(UInt_t)); // swap needed for mac power pc
#endif
Bool_t ok = fPayload->Decode(buffer, totalDataWord/4);
}
#ifndef R__BYTESWAP
- swap(buffer, totalDataWord); // swap needed for mac power pc
+ Swap(buffer, totalDataWord / sizeof(UInt_t)); // swap needed for mac power pc
#endif
Bool_t ok = fPayload->Decode(buffer, totalDataWord/4);