virtual void SetHit(Float_t xhit, Float_t yhit);
virtual void SetHit(Float_t xhit, Float_t yhit, Float_t zhit)
{SetHit(xhit, yhit);}
+
+ virtual void Draw(const char *opt="") {}
ClassDef(AliMUONSegmentationTrigger,1) //Segmentation class for trigger
protected: