virtual Bool_t HasPad(Float_t /*x*/, Float_t /*y*/, Float_t /*z*/) { return true; }
virtual Bool_t HasPad(Int_t /*ix*/, Int_t /*iy*/) { return true; }
+ virtual AliMUONGeometryDirection GetDirection() { return kDirUndefined; }
virtual Float_t GetAnod(Float_t xhit) const; // Anod wire coordinate closest to xhit
virtual void GetPadI(Float_t x ,Float_t y ,Int_t &ix,Int_t &iy); // Transform from pad to real coordinates