#include <TMatrixD.h>
#include <TArrayI.h>
#include <TArrayF.h>
-#include <TH3.h>
class AliMUONVTrackStore;
class AliMUONVTriggerStore;
class AliMUONVTriggerTrackStore;
class AliMUONTrackParam;
-class AliMUONDigitMaker;
class AliMUONGeometryTransformer;
class AliMUONVDigitStore;
class AliMUONTriggerTrack;
class AliMUONTrack;
+class AliMUONRecoParam;
class AliMUONTrackHitPattern : public TObject
{
public:
- AliMUONTrackHitPattern(const AliMUONGeometryTransformer& transformer,
- const AliMUONDigitMaker& digitMaker);
+ AliMUONTrackHitPattern(const AliMUONRecoParam* recoParam,
+ const AliMUONGeometryTransformer& transformer,
+ const AliMUONVDigitStore& digitStore);
virtual ~AliMUONTrackHitPattern(); // Destructor
- void ExecuteValidation(AliMUONVTrackStore& trackStore,
+ void ExecuteValidation(const AliMUONVTrackStore& trackStore,
const AliMUONVTriggerTrackStore& triggerTrackStore,
const AliMUONVTriggerStore& triggerStore) const;
AliMUONTrackParam& trackParam,
const AliMUONVTriggerTrackStore& triggerTrackStore,
const AliMUONVTriggerStore& triggerStore) const;
-
- UShort_t GetHitPattern(AliMUONTrackParam& trackParam,
- AliMUONTriggerTrack* matchedTriggerTrack,
- AliMUONVDigitStore& digitStore) const;
- void UpdateQA() const;
+ UShort_t GetHitPattern(AliMUONTriggerTrack* matchedTriggerTrack) const;
+
+ UShort_t GetHitPattern(AliMUONTrackParam* trackParam) const;
protected:
void ApplyMCSCorrections(AliMUONTrackParam& trackParam) const;
- Bool_t TriggerDigits(const AliMUONVTriggerStore& triggerStore,
- AliMUONVDigitStore& digitStore) const;
-
- void InitMembers();
-
- void SetBit(UShort_t& pattern, Int_t cathode, Int_t chamber) const;
-
- void AddEffInfo(UShort_t& pattern, Int_t slat, Int_t effType) const;
-
-
// Methods for hit pattern from tracker track
- void FindPadMatchingTrack(AliMUONVDigitStore& digitStore,
- const AliMUONTrackParam& trackParam,
+ void FindPadMatchingTrack(const AliMUONTrackParam& trackParam,
Bool_t isMatch[2], Int_t iChamber) const;
Float_t MinDistanceFromPad(Float_t xPad, Float_t yPad, Float_t zPad,
// Methods for hit pattern from matched trigger track
Bool_t PerformTrigTrackMatch(UShort_t &pattern,
- AliMUONTriggerTrack *matchedTrigTrack,
- AliMUONVDigitStore& digitStore) const;
+ const AliMUONTriggerTrack* matchedTrigTrack) const;
- Int_t FindPadMatchingTrig(AliMUONVDigitStore& digitStore, Int_t &detElemId, Float_t coor[2],
+ Int_t FindPadMatchingTrig(Int_t &detElemId, Float_t coor[2],
Bool_t isMatch[2], TArrayI nboard[2],
TArrayF &zRealMatch, Float_t y11) const;
void LocalBoardFromPos(Float_t x, Float_t y, Int_t detElemId,
Int_t cathode, Int_t localBoard[4]) const;
+ /// Return reco parameters
+ const AliMUONRecoParam* GetRecoParam() const { return fkRecoParam; }
+
private:
/// Not implemented
AliMUONTrackHitPattern(const AliMUONTrackHitPattern& rhs);
AliMUONTrackHitPattern& operator = (const AliMUONTrackHitPattern& rhs);
void CheckConstants() const;
- /// Get max number of strips along x
- Int_t GetMaxX(Int_t cath) const {return (cath==0) ? 7 : 112;}
- /// Get max number of strips along x
- Int_t GetMaxY(Int_t cath) const {return (cath==0) ? 64 : 1;}
- const AliMUONGeometryTransformer& fTransformer; //!< geometry transformer
- const AliMUONDigitMaker& fDigitMaker; //!< pointer to digit maker
-
- Double_t fDeltaZ; //!< distance between stations
-
- TMatrixD* fTrigCovariance; //!< Covariance matrix 3x3 (X,Y,slopeY) for trigger tracks
+ const AliMUONRecoParam* fkRecoParam; //!< pointer to reco parameters
+ const AliMUONGeometryTransformer& fkTransformer; //!< geometry transformer
+ const AliMUONVDigitStore& fkDigitStore; //!< digitStore
const Float_t fkMaxDistance; //!< Maximum distance for reference
static const Int_t fgkNcathodes=2; //!<Number of cathodes
static const Int_t fgkNchambers=4; //!<Number of chambers
static const Int_t fgkNplanes=8; //!<Number of planes
static const Int_t fgkNlocations=4; //!<Number of locations
-
- enum {
- kNoEff,
- kChEff,
- kSlatEff,
- kBoardEff
- };
-
- TH3F *fPadFired[fgkNcathodes]; ///< Histo counting the fired pads
-
+
ClassDef(AliMUONTrackHitPattern, 0) // MUON track hit pattern
};