#include "AliMUONV2DStore.h"
-///
+/// \class AliMUONV2DStore
/// Defines an interface equivalent to a 2D array of TObject, indexed
/// by a pair of integers (somehow a matrix,
/// except that indices are not necessarily sequential).
/// It's extremely simple and hopefully allow many implementations.
/// It also makes the object ownership self-evident.
///
+/// \author Laurent Aphecetche
+/// \cond CLASSIMP
ClassImp(AliMUONV2DStore)
+/// \endcond
//_____________________________________________________________________________
AliMUONV2DStore::AliMUONV2DStore()
{
+/// Default constructor
}
//_____________________________________________________________________________
AliMUONV2DStore::~AliMUONV2DStore()
{
+/// Destructor
}