#include "AliMpSlatPainter.h"
#include "AliMpIteratorPainter.h"
#include "AliMpVPadIterator.h"
-#include "AliMpSlatSegmentation.h"
+#include "AliMpSegmentation.h"
//#include "AliMpSectorSegmentation.h"
#include <TList.h>
// return new AliMpSectorPainter(sectorSegmentation->GetSector());
// }
+ /*
const AliMpSlatSegmentation* slatSegmentation = dynamic_cast<const AliMpSlatSegmentation*>(object);
if (slatSegmentation)
{
return new AliMpSlatPainter(slatSegmentation->Slat());
}
+ */
+ const AliMpSlat* kSlat
+ = AliMpSegmentation::Instance()->GetSlat((AliMpVSegmentation*)object);
+ if ( kSlat )
+ {
+ return new AliMpSlatPainter(kSlat);
+ }
+
}
return painter;
}