virtual ~AliPHOSEmcRecPoint() ;
+ virtual void Clear(const Option_t* /*option*/ ="") { delete[] fEnergyList; fEnergyList=0; AliPHOSRecPoint::Clear(); }
+
//This virtual function has signature different from AliPHOSRecPoint::AddDigit
//it hides, not overrides. using - declaration should fix the problem, at least for
//g++
- using AliPHOSRecPoint::AddDigit;
- virtual void AddDigit(AliPHOSDigit & digit, Float_t Energy) ; // add a digit to the digits list
+// using AliPHOSRecPoint::AddDigit;
+ virtual void AddDigit(AliPHOSDigit & digit, Float_t Energy, Float_t time=0.) ; // add a digit to the digits list
Int_t Compare(const TObject * obj) const; // method for sorting
- virtual void EvalAll(Float_t logWeight, TClonesArray * digits) ; //Those tasks which can be done without vertex
+ virtual void EvalAll(TClonesArray * digits) ; //Those tasks which can be done without vertex
virtual void EvalAll(Float_t logWeight, TVector3 &vtx, TClonesArray * digits) ;
void EvalCoreEnergy(Float_t logWeight, Float_t coreRadius, TClonesArray * digits) ;
Bool_t IsEmc(void) const { return kTRUE ; } // true if the recpoint is in EMC
Bool_t IsSortable() const {return kTRUE ; } // says that emcrecpoints are sortable objects
void Print(Option_t *)const ;
- void Purify(Float_t threshold) ; //Removes digits below threshold
+ void Purify(Float_t threshold, const TClonesArray * digits) ; //Removes digits below threshold
Float_t GetM2x() const {return fM2x; } // Get second X-moment
Float_t GetM2z() const {return fM2z; } // Get second Z-moment
Float_t GetDistanceToBadCrystal() const {return fDistToBadCrystal;}
void SetDistanceToBadCrystal(Float_t dist) {fDistToBadCrystal=dist;}
- AliPHOSEmcRecPoint & operator = (const AliPHOSEmcRecPoint & /*rvalue*/) { return *this ; }
+private:
+ AliPHOSEmcRecPoint & operator = (const AliPHOSEmcRecPoint & /*rvalue*/) {return *this;}
- protected:
+protected:
virtual void EvalLocalPosition(Float_t logWeight, TVector3 &vtx, TClonesArray * digits, TVector3 &vInc) ;// computes the position in the PHOS module
virtual void EvalDispersion(Float_t logWeight, TClonesArray * digits, TVector3 &vInc) ; // computes the dispersion of the shower
virtual void EvalElipsAxis(Float_t logWeight, TClonesArray * digits, TVector3 &vInc ); // computes the axis of shower ellipsoide