virtual void Init() ;
virtual void LocalInit() { Init() ; }
virtual void UserExec(Option_t * opt = "") ;
- const Float_t GetPhotonId() const { return fPhotonId ; }
+ Float_t GetPhotonId() const { return fPhotonId ; }
void SetDebugLevel(Int_t level) { fDebug = level ; }
void SetPhotonId(Float_t threshold) { fPhotonId = threshold ; }
virtual void Terminate(Option_t * opt = "") ;