void SetEventMult(const int& lo,const int& hi);
void SetVertZPos(const float& lo, const float& hi);
void SetAcceptBadVertex(bool b);
- void SetAcceptOnlyPhysics(bool b);
int NEventsPassed() const;
int NEventsFailed() const;
bool GetAcceptBadVertex();
- bool GetAcceptOnlyPhysics();
+ /* bool GetAcceptOnlyPhysics(); */
void SetTriggerSelection(int trig);
+ void SetEPVZERO(const float& lo, const float& hi);
+
virtual AliFemtoString Report();
virtual bool Pass(const AliFemtoEvent* event);
int fEventMult[2]; // range of multiplicity
float fVertZPos[2]; // range of z-position of vertex
+ float fPsiEP[2]; // range of vzero ep angle
bool fAcceptBadVertex; // Set to true to accept events with bad vertex
long fNEventsPassed; // Number of events checked by this cut that passed
long fNEventsFailed; // Number of events checked by this cut that failed
inline void AliFemtoBasicEventCut::SetEventMult(const int& lo, const int& hi){fEventMult[0]=lo; fEventMult[1]=hi;}
inline void AliFemtoBasicEventCut::SetVertZPos(const float& lo, const float& hi){fVertZPos[0]=lo; fVertZPos[1]=hi;}
+inline void AliFemtoBasicEventCut::SetEPVZERO(const float& lo, const float& hi){fPsiEP[0]=lo; fPsiEP[1]=hi;}
inline int AliFemtoBasicEventCut::NEventsPassed() const {return fNEventsPassed;}
inline int AliFemtoBasicEventCut::NEventsFailed() const {return fNEventsFailed;}
inline void AliFemtoBasicEventCut::SetTriggerSelection(int trig) { fSelectTrigger = trig; }
fEventMult[1] = c.fEventMult[1];
fVertZPos[0] = c.fVertZPos[0];
fVertZPos[1] = c.fVertZPos[1];
+ fPsiEP[0] = c.fPsiEP[0];
+ fPsiEP[1] = c.fPsiEP[1];
}
-inline AliFemtoBasicEventCut& AliFemtoBasicEventCut::operator=(AliFemtoBasicEventCut& c) {
+inline AliFemtoBasicEventCut& AliFemtoBasicEventCut::operator=(AliFemtoBasicEventCut& c) {
if (this != &c) {
AliFemtoEventCut::operator=(c);
fEventMult[0] = c.fEventMult[0];
fEventMult[1] = c.fEventMult[1];
fVertZPos[0] = c.fVertZPos[0];
fVertZPos[1] = c.fVertZPos[1];
+ fPsiEP[0] = c.fPsiEP[0];
+ fPsiEP[1] = c.fPsiEP[1];
}
return *this;