// Least distance from primary to 2nd pile-up vertex (cm)
task->GetEventInspector().SetMinPileupDistance(.8);
// V0-AND triggered events flagged as NSD
- task->GetEventInspector().SetUseV0AndForNSD(true);
+ task->GetEventInspector().SetUseV0AndForNSD(false);
// Use primary vertex selection from 1st physics WG
// task->GetEventInspector().SetUseFirstPhysicsVtx(true);
+ // Use satellite collisions
+ // task->GetEventInspector().SetUseDisplacedVertices(true);
// --- Sharing filter ----------------------------------------------
// Set the low cut used for sharing - overrides settings in eloss fits