Int_t GetDevCopy() const; // Provide DevCopy flag value
void AddDevice(TObject& d); // Add a device to the event
void AddDevice(TObject* d) { if (d) AddDevice(*d); }
+ void RemoveDevice(TObject* d); // Remove the specified device from the event
Int_t GetNdevices() const; // Provide the number of devices
+ Int_t GetNdevices(const char* classname) const; // Provide the number of selected devices
void ShowDevices(Int_t mode=1) const; // Provide on overview of the available devices
+ void ShowDevices(const char* classname,Int_t mode=1) const; // Overview of selected devices
TObjArray* GetDevices(const char* classname); // Provide references to the devices derived from the specified class
TObject* GetDevice(Int_t i) const; // Provide i-th device of the event
TObject* GetDevice(TString name) const; // Provide the device with name "name"
- TObject* GetIdDevice(Int_t id) const; // Provide the device with unique identifier "id"
+ TObject* GetIdDevice(Int_t id, TObjArray* devs=0) const; // Get device with identifier "id"
+ TObject* GetIdDevice(Int_t id, const char* classname) const; // Get device with identifier "id" of specified class
Int_t GetNhits(const char* classname); // Provide number of hits for the specified device class
TObjArray* GetHits(const char* classname); // Provide refs to all hits of the specified device class
AliSignal* GetIdHit(Int_t id,const char* classname); // Provide hit with unique "id" for the specified device class
protected:
Int_t fRun; // The run number
Int_t fEvent; // The event number
- Int_t fAproj; // The projectile A value
- Int_t fZproj; // The projectile Z value
- Double_t fPnucProj; // The projectile momentum per nucleon
- Int_t fIdProj; // User defined projectile particle ID
- Int_t fAtarg; // The target A value
- Int_t fZtarg; // The target Z value
- Double_t fPnucTarg; // The target momentum per nucleon
- Int_t fIdTarg; // User defined target particle ID
TObjArray* fDevices; // Array to hold the pointers to the various devices
Int_t fDevCopy; // Flag to denote creation of private copies of the devices
void LoadHits(const char* classname); // Load references to the hits registered to the specified device class
TObject* fDisplay; //! Temp. pointer to hold objects which serve event displays
TObjArray* fDevs; //! Temp. array to hold references to user selected devices
- ClassDef(AliEvent,22) // Creation and investigation of an Alice physics event.
+ ClassDef(AliEvent,25) // Creation and investigation of an Alice physics event.
};
#endif