// when entering values and/or errors.
fSignals=0;
fDsignals=0;
+ fSigflags=0;
fWaveforms=0;
fLinks=0;
fDevice=0;
delete fDsignals;
fDsignals=0;
}
+ if (fSigflags)
+ {
+ delete fSigflags;
+ fSigflags=0;
+ }
if (fWaveforms)
{
delete fWaveforms;
// Copy constructor
fSignals=0;
fDsignals=0;
+ fSigflags=0;
fWaveforms=0;
fLinks=0;
fTracks=0;
Double_t val;
for (Int_t i=1; i<=n; i++)
{
- val=s.GetSignal(i);
- SetSignal(val,i);
+ if (s.GetSignalFlag(i))
+ {
+ val=s.GetSignal(i);
+ SetSignal(val,i);
+ }
}
n=s.GetNerrors();
for (Int_t j=1; j<=n; j++)
{
- val=s.GetSignalError(j);
- SetSignalError(val,j);
+ if (s.GetErrorFlag(i))
+ {
+ val=s.GetSignalError(j);
+ SetSignalError(val,j);
+ }
}
n=s.GetNwaveforms();
mode=0;
}
+ Int_t sflag=0;
+ Int_t eflag=0;
+
if (fSignals && (mode==0 || mode==1))
{
- for (Int_t i=0; i<fSignals->GetSize(); i++)
+ for (Int_t i=1; i<=fSignals->GetSize(); i++)
{
- fSignals->AddAt(0,i);
+ fSignals->AddAt(0,i-1);
+ eflag=GetErrorFlag(i);
+ SetSigFlags(0,eflag,i);
}
}
if (fDsignals && (mode==0 || mode==2))
{
- for (Int_t j=0; j<fDsignals->GetSize(); j++)
+ for (Int_t j=1; j<=fDsignals->GetSize(); j++)
{
- fDsignals->AddAt(0,j);
+ fDsignals->AddAt(0,j-1);
+ sflag=GetSignalFlag(j);
+ SetSigFlags(sflag,0,j);
}
}
fDsignals=0;
}
+ Int_t sflag=0;
+ Int_t eflag=0;
+
+ if (mode==0)
+ {
+ delete fSigflags;
+ fSigflags=0;
+ }
+ else if (mode==1)
+ {
+ for (Int_t i=1; i<=fSigflags->GetSize(); i++)
+ {
+ eflag=GetErrorFlag(i);
+ SetSigFlags(0,eflag,i);
+ }
+ }
+ else if (mode==2)
+ {
+ for (Int_t j=1; j<=fSigflags->GetSize(); j++)
+ {
+ sflag=GetSignalFlag(j);
+ SetSigFlags(sflag,0,j);
+ }
+ }
+
DeleteWaveform(0);
}
///////////////////////////////////////////////////////////////////////////
}
fSignals->AddAt(float(sig),j-1);
+
+ Int_t eflag=GetErrorFlag(j);
+ SetSigFlags(1,eflag,j);
}
///////////////////////////////////////////////////////////////////////////
void AliSignal::SetSignal(Double_t sig,TString name)
Float_t sum=(fSignals->At(j-1))+sig;
fSignals->AddAt(sum,j-1);
+
+ Int_t eflag=GetErrorFlag(j);
+ SetSigFlags(1,eflag,j);
}
///////////////////////////////////////////////////////////////////////////
void AliSignal::AddSignal(Double_t sig,TString name)
}
fDsignals->AddAt(float(dsig),j-1);
+
+ Int_t sflag=GetSignalFlag(j);
+ SetSigFlags(sflag,1,j);
}
///////////////////////////////////////////////////////////////////////////
void AliSignal::SetSignalError(Double_t dsig,TString name)
}
}
- Int_t nvalues=GetNvalues();
- Int_t nerrors=GetNerrors();
+ Int_t n=GetNslots();
Int_t nlinkslots=0;
if (GetNlinks()) nlinkslots=fLinks->GetMaxColumn();
- Int_t ncalibs=GetNcalflags();
- Int_t ncalfuncs=GetNcalfuncs();
- Int_t ndecalfuncs=GetNdecalfuncs();
-
- Int_t n=nvalues;
- if (nerrors>n) n=nerrors;
if (nlinkslots>n) n=nlinkslots;
- if (InheritsFrom("AliDevice"))
- {
- if (ncalibs>n) n=ncalibs;
- if (ncalfuncs>n) n=ncalfuncs;
- if (ndecalfuncs>n) n=ndecalfuncs;
- }
TObject* obj=0;
Int_t nrefs=0;
{
for (Int_t i=1; i<=n; i++)
{
- cout << " Slot : " << i;
- if (i<=nvalues) cout << " Signal value : " << GetSignal(i);
- if (i<=nerrors) cout << " error : " << GetSignalError(i);
- AliAttrib::List(i);
- cout << endl;
obj=0;
nrefs=GetIndices(obj,i,posarr);
- for (Int_t k=0; k<nrefs; k++)
+
+ if (GetSignalFlag(i) || GetErrorFlag(i) || GetCalFunction(i) || GetDecalFunction(i) || GetCalWord(i) || nrefs)
{
- pos=posarr.At(k);
- obj=GetLink(i,pos);
- if (obj)
+ cout << " Slot : " << i;
+ if (GetSignalFlag(i)) cout << " Signal value : " << GetSignal(i);
+ if (GetErrorFlag(i)) cout << " error : " << GetSignalError(i);
+ AliAttrib::List(i);
+ cout << endl;
+
+ for (Int_t k=0; k<nrefs; k++)
{
- cout << " Link at position " << pos << " to : " << obj->ClassName();
- if (obj->InheritsFrom("TNamed"))
+ pos=posarr.At(k);
+ obj=GetLink(i,pos);
+ if (obj)
{
- const char* lname=obj->GetName();
- const char* ltitle=obj->GetTitle();
- if (strlen(lname)) cout << " Name : " << lname;
- if (strlen(ltitle)) cout << " Title : " << ltitle;
+ cout << " Link at position " << pos << " to : " << obj->ClassName();
+ if (obj->InheritsFrom("TNamed"))
+ {
+ const char* lname=obj->GetName();
+ const char* ltitle=obj->GetTitle();
+ if (strlen(lname)) cout << " Name : " << lname;
+ if (strlen(ltitle)) cout << " Title : " << ltitle;
+ }
+ cout << endl;
}
- cout << endl;
}
}
}
{
if (j<=n)
{
- cout << " Slot : " << j;
- if (j<=nvalues) cout << " Signal value : " << GetSignal(j);
- if (j<=nerrors) cout << " error : " << GetSignalError(j);
- AliAttrib::List(j);
- cout << endl;
obj=0;
nrefs=GetIndices(obj,j,posarr);
- for (Int_t kj=0; kj<nrefs; kj++)
+
+ if (GetSignalFlag(j) || GetErrorFlag(j) || GetCalFunction(j) || GetDecalFunction(j) || GetCalWord(j) || nrefs)
{
- pos=posarr.At(kj);
- obj=GetLink(j,pos);
- if (obj)
+ cout << " Slot : " << j;
+ if (GetSignalFlag(j)) cout << " Signal value : " << GetSignal(j);
+ if (GetErrorFlag(j)) cout << " error : " << GetSignalError(j);
+ AliAttrib::List(j);
+ cout << endl;
+
+ for (Int_t kj=0; kj<nrefs; kj++)
{
- cout << " Link at position " << pos << " to : " << obj->ClassName();
- if (obj->InheritsFrom("TNamed"))
+ pos=posarr.At(kj);
+ obj=GetLink(j,pos);
+ if (obj)
{
- const char* lnamej=obj->GetName();
- const char* ltitlej=obj->GetTitle();
- if (strlen(lnamej)) cout << " Name : " << lnamej;
- if (strlen(ltitlej)) cout << " Title : " << ltitlej;
+ cout << " Link at position " << pos << " to : " << obj->ClassName();
+ if (obj->InheritsFrom("TNamed"))
+ {
+ const char* lnamej=obj->GetName();
+ const char* ltitlej=obj->GetTitle();
+ if (strlen(lnamej)) cout << " Name : " << lnamej;
+ if (strlen(ltitlej)) cout << " Title : " << ltitlej;
+ }
+ cout << endl;
}
- cout << endl;
}
}
}
Int_t AliSignal::GetNvalues() const
{
// Provide the number of values for this signal.
+
+ if (!fSignals) return 0;
+
Int_t n=0;
- if (fSignals) n=fSignals->GetSize();
+ for (Int_t i=1; i<=fSigflags->GetSize(); i++)
+ {
+ if (GetSignalFlag(i)) n=i;
+ }
+
return n;
}
///////////////////////////////////////////////////////////////////////////
Int_t AliSignal::GetNerrors() const
{
// Provide the number specified errors on the values for this signal.
+
+ if (!fDsignals) return 0;
+
Int_t n=0;
- if (fDsignals) n=fDsignals->GetSize();
+ for (Int_t i=1; i<=fSigflags->GetSize(); i++)
+ {
+ if (GetErrorFlag(i)) n=i;
+ }
+
+ return n;
+}
+///////////////////////////////////////////////////////////////////////////
+void AliSignal::SetSigFlags(Int_t is,Int_t ie,Int_t j)
+{
+// Store signal and/or error value flags of the j-th (default j=1) slot.
+// Note : The first slot is at j=1.
+// In case the value of the index j exceeds the maximum number of reserved
+// slots for the flags, the number of reserved slots for the flags is
+// increased automatically.
+// The value stored is : 10*signalflag + errorflag.
+
+ if (j<1)
+ {
+ cout << " *AliSignal::SetSigFlags* Invalid argument j = " << j << endl;
+ return;
+ }
+
+ if (!fSigflags)
+ {
+ fSigflags=new TArrayI(j);
+ }
+
+ Int_t size=fSigflags->GetSize();
+
+ if (j>size)
+ {
+ fSigflags->Set(j);
+ }
+
+ Int_t word=10*is+ie;
+
+ fSigflags->AddAt(word,j-1);
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetSignalFlag(Int_t j) const
+{
+// Provide signal value flag of the j-th (default j=1) slot.
+//
+// flag = 1 : Signal value was set
+// 0 : Signal value was not set
+//
+// Note : The first attribute slot is at j=1.
+// In case j is invalid, 0 is returned.
+
+ if (j<1)
+ {
+ cout << " *AliSignal::GetSignalFlag* Invalid argument j = " << j << endl;
+ return 0;
+ }
+ Int_t flag=0;
+ if (fSigflags)
+ {
+ if (j>0 && j<=(fSigflags->GetSize()))
+ {
+ Int_t word=fSigflags->At(j-1);
+ flag=word/10;
+ }
+ }
+ return flag;
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetSignalFlag(TString name) const
+{
+// Provide signal value flag of the name-specified slot.
+//
+// flag = 1 : Signal value was set
+// 0 : Signal value was not set
+//
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ Int_t flag=0;
+ if (j>0) flag=GetSignalFlag(j);
+ return flag;
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetErrorFlag(Int_t j) const
+{
+// Provide error value flag of the j-th (default j=1) slot.
+//
+// flag = 1 : Error value was set
+// 0 : Error value was not set
+//
+// Note : The first attribute slot is at j=1.
+// In case j is invalid, 0 is returned.
+
+ if (j<1)
+ {
+ cout << " *AliSignal::GetErrorFlag* Invalid argument j = " << j << endl;
+ return 0;
+ }
+ Int_t flag=0;
+ if (fSigflags)
+ {
+ if (j>0 && j<=(fSigflags->GetSize()))
+ {
+ Int_t word=fSigflags->At(j-1);
+ flag=word%10;
+ }
+ }
+ return flag;
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetErrorFlag(TString name) const
+{
+// Provide error value flag of the name-specified slot.
+//
+// flag = 1 : Error value was set
+// 0 : Error value was not set
+//
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ Int_t flag=0;
+ if (j>0) flag=GetErrorFlag(j);
+ return flag;
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetNslots() const
+{
+// Provide the number of existing slots.
+
+ Int_t n=AliAttrib::GetNslots();
+
+ if (!fSigflags) return n;
+
+ Int_t nflags=0;
+ for (Int_t i=0; i<fSigflags->GetSize(); i++)
+ {
+ if (fSigflags->At(i)) nflags=i+1;
+ }
+
+ if (n<nflags) n=nflags;
+
return n;
}
///////////////////////////////////////////////////////////////////////////