void SigGenInit(Float_t x, Float_t y, Float_t z) {fSegmentation->SigGenInit(x, y, z) ;}
Int_t SigGenCond(Float_t x, Float_t y, Float_t z) {return fSegmentation->SigGenCond(x, y, z);}
- Int_t Sector(Float_t x, Float_t y) {return fSegmentation->Sector(x, y);} // Returns number of sector containing (x,y) position
+ Int_t Sector(Float_t x, Float_t y) {return fSegmentation->Sector((Int_t)x, (Int_t)y);} // Returns number of sector containing (x,y) position
+
void SetPadSize(Float_t p1, Float_t p2) {fSegmentation->SetPadSize(p1,p2);}
Float_t IntPH(Float_t eloss, Float_t yhit) {return fResponse->IntPH(eloss,yhit);}