* See cxx source for full Copyright notice */
/* $Id$ */
+
#include <TObject.h>
class AliRICHRecHit3D : public TObject {
public:
}
AliRICHRecHit3D(Int_t id, Float_t* rechit, Float_t omega, Float_t theta, Float_t phi);
virtual ~AliRICHRecHit3D() {}
- ClassDef(AliRICHRecHit3D,1) //Reconstructed hit object for set:RICH
+ ClassDef(AliRICHRecHit3D,2) //Reconstructed hit object for set:RICH
};
#endif