#include "AliAODHeader.h"
#include <TGeoMatrix.h>
+#include <TObjString.h>
ClassImp(AliAODHeader)
fNQTheta(0),
fQTheta(0x0),
fTriggerMask(0),
+ fFiredTriggers(),
fRunNumber(-999),
fRefMult(-999),
fRefMultPos(-999),
fNQTheta(0),
fQTheta(0x0),
fTriggerMask(0),
+ fFiredTriggers(),
fRunNumber(nRun),
fRefMult(-999),
fRefMultPos(-999),
fNQTheta(0),
fQTheta(0x0),
fTriggerMask(trigMask),
+ fFiredTriggers(),
fRunNumber(nRun),
fRefMult(refMult),
fRefMultPos(refMultPos),
fNQTheta(0),
fQTheta(0x0),
fTriggerMask(hdr.fTriggerMask),
+ fFiredTriggers(hdr.fFiredTriggers),
fRunNumber(hdr.fRunNumber),
fRefMult(hdr.fRefMult),
fRefMultPos(hdr.fRefMultPos),
fZDCN2Energy = hdr.fZDCN2Energy;
fZDCP2Energy = hdr.fZDCP2Energy;
fTriggerMask = hdr.fTriggerMask;
+ fFiredTriggers = hdr.fFiredTriggers;
fRunNumber = hdr.fRunNumber;
fRefMult = hdr.fRefMult;
fRefMultPos = hdr.fRefMultPos;