fTree = tree;
TIter next(fFriends);
TNamed* obj;
+
while(obj = (TNamed*)next()) {
- fTree->AddFriend("aodTree", obj->GetName());
+ if (fTree->GetTree()) {
+ (fTree->GetTree())->AddFriend("aodTree", obj->GetName());
+ } else {
+ fTree->AddFriend("aodTree", obj->GetName());
+ }
}
if (!fTree) return kFALSE;