virtual Int_t GetMother() const {return fMother;}
virtual void Print(const Option_t *opt = "") const;
virtual Int_t GetPdgCode() const { return fPdgCode;}
-
+ virtual Int_t PdgCode() const { return GetPdgCode();}
+
enum { kPrimary = 1<<0, kPhysicalPrim = 1<<1 };
void SetFlag(UInt_t flag){fFlag = flag;}
UInt_t GetFlag() const {return fFlag;}
Double32_t fPx; // x component of momentum
Double32_t fPy; // y component of momentum
Double32_t fPz; // z component of momentum
- Double32_t fE; // [0.,0.,12]
+ Double32_t fE; // Energy
Double32_t fVx; // [0.,0.,12] x of production vertex
Double32_t fVy; // [0.,0.,12] y of production vertex
};
*/
- ClassDef(AliAODMCParticle,4) // AliVParticle realisation for AODMCParticles
+ ClassDef(AliAODMCParticle,5) // AliVParticle realisation for AODMCParticles
};