#include <TRefArray.h>
#include <TMath.h>
+#include "AliAODRedCov.h"
+
class AliAODVertex : public TObject {
public :
AliAODVertex();
AliAODVertex(const Double_t *position,
const Double_t *covMatrix=0x0,
- Double_t chi2 = -999.,
+ Double_t chi2perNDF = -999.,
TObject *parent = 0x0,
Char_t vtype=kUndef);
AliAODVertex(const Float_t *position,
const Float_t *covMatrix=0x0,
- Double_t chi2 = -999.,
+ Double_t chi2perNDF = -999.,
TObject *parent = 0x0,
Char_t vtype=kUndef);
AliAODVertex(const Double_t *position,
- Double_t chi2,
+ Double_t chi2perNDF,
Char_t vtype=kUndef);
AliAODVertex(const Float_t *position,
- Double_t chi2,
+ Double_t chi2perNDF,
Char_t vtype=kUndef);
virtual ~AliAODVertex();
template <class T> void SetPosition(T *pos)
{ fPosition[0] = pos[0]; fPosition[1] = pos[1]; fPosition[2] = pos[2]; }
- void SetChi2(Double_t chi2) { fChi2 = chi2; }
+ void SetChi2perNDF(Double_t chi2perNDF) { fChi2perNDF = chi2perNDF; }
void SetParent(TObject *parent) { fParent = parent; }
Double_t GetX() const { return fPosition[0]; }
Double_t GetY() const { return fPosition[1]; }
Double_t GetZ() const { return fPosition[2]; }
- template <class T> void GetPosition(T *position) const;
+ template <class T> void GetPosition(T *pos) const
+ {pos[0]=fPosition[0]; pos[1]=fPosition[1]; pos[2]=fPosition[2];}
template <class T> void SetCovMatrix(const T *covMatrix) {
- if(!fCovMatrix) fCovMatrix=new AliAODVtxCov();
+ if(!fCovMatrix) fCovMatrix=new AliAODRedCov<3>();
fCovMatrix->SetCovMatrix(covMatrix);}
template <class T> Bool_t GetCovMatrix(T *covMatrix) const {
template <class T> void GetSigmaXYZ(T *sigma) const;
- Double_t GetChi2() const { return fChi2; }
- Double_t GetChi2perNDF() const;
+ Double_t GetChi2perNDF() const { return fChi2perNDF; }
+ Double_t GetChi2() const { return fChi2perNDF*(Double_t)GetNDF(); }
+ Int_t GetNDF() const { return 2*GetNContributors()-3; }
- Char_t GetVtxType() const { return fType; }
- void GetVtxType(Char_t vtype) { fType=vtype; }
+ Char_t GetType() const { return fType; }
+ void SetType(AODVtx_t vtype) { fType=vtype; }
TObject* GetParent() const { return fParent.GetObject(); }
Bool_t HasParent(TObject *parent) const { return (fParent.GetObject() == parent) ? kTRUE : kFALSE; }
void AddDaughter(TObject *daughter) { fDaughters.Add(daughter);}
void RemoveDaughter(TObject *daughter) { fDaughters.Remove(daughter); }
+ TObject* GetDaughter(Int_t i) { return fDaughters.At(i); }
Bool_t HasDaughter(TObject *daughter) const;
+ Int_t GetNDaughters() const { return fDaughters.GetEntriesFast(); }
+ Int_t GetNContributors() const;
// covariance matrix elements after rotation by phi around z-axis
// and, then, by theta around new y-axis
void PrintIndices() const;
void Print(Option_t* option = "") const;
- class AliAODVtxCov {
-
- //
- // Class containing the covariance matrix for the vertex
- //
- // X Y Z
- //
- // X fDiag[ 0]
- //
- // Y fOdia[ 0] fDiag[ 1]
- //
- // Z fOdia[ 1] fOdia[ 2] fDiag[ 2]
- //
- //
-
- public:
- AliAODVtxCov() {}
- virtual ~AliAODVtxCov() {}
- template <class T> void GetCovMatrix(T *cmat) const;
- template <class T> void SetCovMatrix(T *cmat);
-
- private:
- Double32_t fDiag[3]; // Diagonal elements
- Double32_t fODia[3]; // [-1, 1,8] 8 bit precision for off diagonal elements
-
- ClassDef(AliAODVertex::AliAODVtxCov,1)
-
- };
-
private :
- AliAODVtxCov *fCovMatrix; // vertex covariance matrix; values of and below the diagonal
- Double32_t fPosition[3]; // vertex position
- Double32_t fChi2; // chi2 of vertex fit
- Char_t fType; // Vertex type
+ Double32_t fPosition[3]; // vertex position
+ Double32_t fChi2perNDF; // chi2/NDF of vertex fit
+ AliAODRedCov<3> *fCovMatrix; // vertex covariance matrix; values of and below the diagonal
+ TRef fParent; // reference to the parent particle
+ TRefArray fDaughters; // references to the daughter particles
+ Char_t fType; // Vertex type
- TRef fParent; // reference to the parent particle
- TRefArray fDaughters; // references to the daughter particles
-
- ClassDef(AliAODVertex,1);
+ ClassDef(AliAODVertex,2);
};
-//______________________________________________________________________________
-template <class T> inline void AliAODVertex::GetPosition(T *position) const
-{
- position[0]=fPosition[0];
- position[1]=fPosition[1];
- position[2]=fPosition[2];
-}
-
-//______________________________________________________________________________
-inline Double_t AliAODVertex::GetChi2perNDF() const
-{
- // return the chi^2 per degree of freedom
- return fChi2/(2.*fDaughters.GetEntriesFast()-3.);
-}
-
#endif