virtual Bool_t IsEqual(const TObject *obj) const;
- static const UInt_t Infinity() {return fgkInfinity;}
+ static Int_t Infinity() {return fgkInfinity;}
private:
Int_t fFirstRun; // first valid run
Int_t fLastRun; // last valid run
- static const UInt_t fgkInfinity = 999999999; //! Flag for "infinity"
+ static const Int_t fgkInfinity = 999999999; //! Flag for "infinity"
ClassDef(AliCDBRunRange, 1);
};