//modified by R. Vernet 30/6/2006 : daughter label
//modified by R. Vernet 3/7/2006 : causality
+//modified by I. Belikov 24/11/2006 : static setter for the default cuts
#include <TObjArray.h>
ClassImp(AliCascadeVertexer)
+//A set of loose cuts
+Double_t
+ AliCascadeVertexer::fgChi2max=33.; //maximal allowed chi2
+Double_t
+ AliCascadeVertexer::fgDV0min=0.05; //min. V0 impact parameter
+Double_t
+ AliCascadeVertexer::fgMassWin=0.008; //window around the Lambda mass
+Double_t
+ AliCascadeVertexer::fgDBachMin=0.035;//min. bachelor impact parameter
+Double_t
+ AliCascadeVertexer::fgDCAmax=0.1; //max. DCA between the V0 and the track
+Double_t
+ AliCascadeVertexer::fgCPAmax=0.9985;//max. cosine of the cascade pointing angle
+Double_t
+ AliCascadeVertexer::fgRmin=0.9; //min radius of the fiducial volume
+Double_t
+ AliCascadeVertexer::fgRmax=2.9; //max radius of the fiducial volume
+
+
Int_t AliCascadeVertexer::V0sTracks2CascadeVertices(AliESD *event) {
//--------------------------------------------------------------------
// This function reconstructs cascade vertices
// Adapted to the ESD by I.Belikov (Jouri.Belikov@cern.ch)
//--------------------------------------------------------------------
+ const AliESDVertex *vtx=event->GetVertex();
+ Double_t xv=vtx->GetXv(), yv=vtx->GetYv(), zv=vtx->GetZv();
+
Double_t b=event->GetMagneticField();
Int_t nV0=(Int_t)event->GetNumberOfV0s();
for (i=0; i<nV0; i++) {
AliESDv0 *v=event->GetV0(i);
if (v->GetOnFlyStatus()) continue;
- if (v->GetD(fX,fY,fZ)<fDV0min) continue;
+ if (v->GetD(xv,yv,zv)<fDV0min) continue;
vtcs.AddLast(v);
}
nV0=vtcs.GetEntriesFast();
if ((status&AliESDtrack::kITSrefit)==0)
if (flags!=status) continue;
- if (TMath::Abs(esdtr->GetD(fX,fY,b))<fDBachMin) continue;
+ if (TMath::Abs(esdtr->GetD(xv,yv,b))<fDBachMin) continue;
trk[ntr++]=i;
}
Double_t x1,y1,z1; pv0->GetXYZ(x1,y1,z1);
if (r2 > (x1*x1+y1*y1)) continue;
- if (cascade.GetCascadeCosineOfPointingAngle(fX,fY,fZ) <fCPAmax) continue; //condition on the cascade pointing angle
+ if (cascade.GetCascadeCosineOfPointingAngle(xv,yv,zv) <fCPAmax) continue; //condition on the cascade pointing angle
event->AddCascade(&cascade);
ncasc++;
if (r2 > (x1*x1+y1*y1)) continue;
if (z*z > z1*z1) continue;
- if (cascade.GetCascadeCosineOfPointingAngle(fX,fY,fZ) < fCPAmax) continue; //condition on the cascade pointing angle
+ if (cascade.GetCascadeCosineOfPointingAngle(xv,yv,zv) < fCPAmax) continue; //condition on the cascade pointing angle
event->AddCascade(&cascade);
ncasc++;