fUsrFunName(""),
fUsrMacro(0)
{
+// Default constructor
for (int i=3;i--;) {
fBMin[i] = fBMax[i] = fBScale[i] = fBOffset[i] = fArgsTmp[i] = 0;
fNPoints[i] = 0;
//__________________________________________________________________________________________
#ifdef _INC_CREATION_ALICHEB3D_
-AliCheb3D::AliCheb3D(const char* funName, int DimOut, Float_t *bmin,Float_t *bmax, Int_t *npoints, Float_t prec) :
+AliCheb3D::AliCheb3D(const char* funName, int DimOut, const Float_t *bmin, const Float_t *bmax, Int_t *npoints, Float_t prec) :
TNamed(funName,funName),
fDimOut(0),
fPrec(TMath::Max(1.E-12f,prec)),