virtual void SetTimeGate(Float_t gate) {fTimeGate=gate;}
virtual Float_t GetTimeGate() const {return fTimeGate;}
virtual void StepManager() {}
- virtual void DrawModule() {}
+ virtual void DrawModule() const {}
virtual AliHit* FirstHit(Int_t track);
virtual AliHit* NextHit();
virtual void SetBufferSize(Int_t bufsize=8000) {fBufferSize = bufsize;}