#include "AliESDHeader.h"
#include "AliESDTZERO.h"
#include "AliESDZDC.h"
+#include "AliESDACORDE.h"
// AliESDtrack has to be included so that the compiler
// knows its inheritance tree (= that it is a AliVParticle).
#include "AliESDtrack.h"
+// same for AliESDVertex (which is a AliVVertex)
+#include "AliESDVertex.h"
class AliESDfriend;
class AliESDVZERO;
class AliESD;
class AliESDcascade;
class TRefArray;
+class AliESDACORDE;
class AliESDEvent : public AliVEvent {
public:
kSPDMult,
kPHOSTrigger,
kEMCALTrigger,
+ kSPDPileupVertices,
+ kTrkPileupVertices,
kTracks,
kMuonTracks,
kPmdTracks,
kEMCALCells,
kPHOSCells,
kErrorLogs,
+ kESDACORDE,
kESDListN
};
AliESDEvent();
- virtual ~AliESDEvent();
-
+ virtual ~AliESDEvent();
+ AliESDEvent &operator=(const AliESDEvent& source); // or make private and use only copy?
+ virtual void Copy(TObject& obj) const;
// RUN
// move this to the UserData!!!
void SetTimeStamp(UInt_t timeStamp){fHeader->SetTimeStamp(timeStamp);}
void SetEventType(UInt_t eventType){fHeader->SetEventType(eventType);}
void SetEventNumberInFile(Int_t n) {fHeader->SetEventNumberInFile(n);}
- // void SetRunNumber(Int_t n) {fHeader->SetRunNumber(n);}
+ // void SetRunNumber(Int_t n) {fHeader->SetRunNumber(n);}
void SetBunchCrossNumber(UShort_t n) {fHeader->SetBunchCrossNumber(n);}
void SetTriggerCluster(UChar_t n) {fHeader->SetTriggerCluster(n);}
Double_t GetZDCEMEnergy(Int_t i=0) const {return fESDZDC->GetZDCEMEnergy(i);}
Int_t GetZDCParticipants() const {return fESDZDC->GetZDCParticipants();}
void SetZDC(Float_t n1Energy, Float_t p1Energy, Float_t em1Energy, Float_t em2Energy,
- Float_t n2Energy, Float_t p2Energy, Int_t participants)
- {fESDZDC->SetZDC(n1Energy, p1Energy, em1Energy, em2Energy, n2Energy, p2Energy, participants);}
+ Float_t n2Energy, Float_t p2Energy, Int_t participants, Int_t nPartA,
+ Int_t nPartC, Double_t b, Double_t bA, Double_t bC, UInt_t recoflag)
+ {fESDZDC->SetZDC(n1Energy, p1Energy, em1Energy, em2Energy, n2Energy, p2Energy,
+ participants, nPartA, nPartC, b, bA, bC, recoflag);}
// FMD
AliESDVZERO *GetVZEROData() const { return fESDVZERO; }
void SetVZEROData(AliESDVZERO * obj);
+ // ACORDE
+ AliESDACORDE *GetACORDEData() const { return fESDACORDE;}
+ void SetACORDEData(AliESDACORDE * obj);
void SetESDfriend(const AliESDfriend *f) const;
void GetESDfriend(AliESDfriend *f) const;
return GetPrimaryVertexSPD();
}
- void SetPrimaryVertex(const AliESDVertex *vertex);
- const AliESDVertex *GetPrimaryVertex() const {return fPrimaryVertex;}
+ void SetPrimaryVertexTracks(const AliESDVertex *vertex);
+ const AliESDVertex *GetPrimaryVertexTracks() const {return fPrimaryVertex;}
+
+ const AliESDVertex *GetPrimaryVertex() const;
void SetMultiplicity(const AliMultiplicity *mul);
Bool_t RemoveV0(Int_t i) const;
Bool_t RemoveTrack(Int_t i) const;
+ const AliESDVertex *GetPileupVertexSPD(Int_t i) const {
+ return (const AliESDVertex *)fSPDPileupVertices->UncheckedAt(i);
+ }
+ Char_t AddPileupVertexSPD(const AliESDVertex *vtx);
+
+ const AliESDVertex *GetPileupVertexTracks(Int_t i) const {
+ return (const AliESDVertex *)fTrkPileupVertices->UncheckedAt(i);
+ }
+ Char_t AddPileupVertexTracks(const AliESDVertex *vtx);
+
AliESDtrack *GetTrack(Int_t i) const {
return (AliESDtrack *)fTracks->UncheckedAt(i);
}
void AddEMCALTriggerPosition(TArrayF array) { fEMCALTrigger->AddTriggerPosition(array); }
void AddEMCALTriggerAmplitudes(TArrayF array){ fEMCALTrigger->AddTriggerAmplitudes(array); }
+ Int_t GetNumberOfPileupVerticesSPD() const {
+ return fSPDPileupVertices->GetEntriesFast();
+ }
+ Int_t GetNumberOfPileupVerticesTracks() const {
+ return fTrkPileupVertices->GetEntriesFast();
+ }
Int_t GetNumberOfTracks() const {return fTracks->GetEntriesFast();}
Int_t GetNumberOfHLTConfMapTracks() const {return 0;}
// fHLTConfMapTracks->GetEntriesFast();}
Int_t GetPHOSClusters(TRefArray *clusters) const;
Int_t GetNumberOfCaloClusters() const {return fCaloClusters->GetEntriesFast();}
+ void SetUseOwnList(Bool_t b){fUseOwnList = b;}
+ Bool_t GetUseOwnList(){return fUseOwnList;}
// Remove this stuff CKB?
//---------------------------------------------------
void Print(Option_t *option="") const;
void AddObject(TObject* obj);
- void ReadFromTree(TTree *tree);
+ void ReadFromTree(TTree *tree, Option_t* opt = "");
TObject* FindListObject(const char *name);
AliESD *GetAliESDOld(){return fESDOld;}
- const void WriteToTree(TTree* tree) const;
+ void WriteToTree(TTree* tree) const;
void GetStdContent();
void ResetStdContent();
void CreateStdContent();
+ void CreateStdContent(Bool_t bUseThisList);
void SetStdNames();
void CopyFromOldESD();
TList* GetList() const {return fESDObjects;}
protected:
AliESDEvent(const AliESDEvent&);
- AliESDEvent &operator=(const AliESDEvent& source);
-
+ static Bool_t ResetWithPlacementNew(TObject *pObject);
TList *fESDObjects; // List of esd Objects
AliMultiplicity *fSPDMult; //! SPD tracklet multiplicity
AliESDCaloTrigger* fPHOSTrigger; //! PHOS Trigger information
AliESDCaloTrigger* fEMCALTrigger; //! PHOS Trigger information
+ AliESDACORDE *fESDACORDE; //! ACORDE ESD object caontaining bit pattern
+ TClonesArray *fSPDPileupVertices;//! Pileup primary vertices reconstructed by SPD
+ TClonesArray *fTrkPileupVertices;//! Pileup primary vertices reconstructed using the tracks
TClonesArray *fTracks; //! ESD tracks
TClonesArray *fMuonTracks; //! MUON ESD tracks
TClonesArray *fPmdTracks; //! PMD ESD tracks
AliESD *fESDOld; //! Old esd Structure
AliESDfriend *fESDFriendOld; //! Old friend esd Structure
Bool_t fConnected; //! flag if leaves are alreday connected
+ Bool_t fUseOwnList; //! Do not use the list from the esdTree but use the one created by this class
static const char* fgkESDListName[kESDListN]; //!
Int_t fPHOSClusters; // Number of PHOS clusters (subset of caloclusters)
Int_t fFirstPHOSCluster; // First PHOS cluster in the fCaloClusters list
- ClassDef(AliESDEvent,7) //ESDEvent class
+ ClassDef(AliESDEvent,10) //ESDEvent class
};
#endif