void SetT0zVertex(Double_t z) {fT0zVertex=z;}
Double_t GetT0() const {return fT0timeStart;}
void SetT0(Double_t timeStart) {fT0timeStart = timeStart;}
- const Double_t * GetT0time() const {return fT0time;}
+ Float_t GetT0clock() const {return fT0clock;}
+ void SetT0clock(Float_t timeStart) {fT0clock = timeStart;}
+ const Double_t * GetT0time() const {return fT0time;}
void SetT0time(Float_t time[24]) {
for (Int_t i=0; i<24; i++) fT0time[i] = time[i];
}
private:
+ Float_t fT0clock; // interaction time with reference point(spectrum)
Double32_t fT0zVertex; // vertex z position estimated by the T0
Double32_t fT0timeStart; // interaction time estimated by the T0
Double32_t fT0time[24]; // best TOF on each T0 PMT
Double32_t fT0amplitude[24]; // number of particles(MIPs) on each T0 PMT
- ClassDef(AliESDTZERO,2)
+ ClassDef(AliESDTZERO,3)
};