AliFieldMap(const char *name, const char *title);
AliFieldMap(const AliFieldMap &mag);
virtual ~AliFieldMap();
- void Copy(AliFieldMap &map) const;
+ void Copy(TObject &map) const;
virtual AliFieldMap & operator=(const AliFieldMap &map);
virtual void Field(Float_t *x, Float_t *b);
- Float_t Bx(const Int_t ix, const Int_t iy, const Int_t iz) const{
+ Float_t Bx(Int_t ix, Int_t iy, Int_t iz) const{
return (*fB)(3*((ix*fYn+iy)*fZn+iz));
}
- Float_t By(const Int_t ix, const Int_t iy, const Int_t iz) const{
+ Float_t By(Int_t ix, Int_t iy, Int_t iz) const{
return (*fB)(3*((ix*fYn+iy)*fZn+iz)+1);
}
- Float_t Bz(const Int_t ix, const Int_t iy, const Int_t iz) const{
+ Float_t Bz(Int_t ix, Int_t iy, Int_t iz) const{
return (*fB)(3*((ix*fYn+iy)*fZn+iz)+2);
}