virtual ~AliGenerator();
virtual void Init();
void Copy(AliGenerator &gen) const;
- virtual void SetOrigin(Float_t ox, Float_t oy, Float_t oz)
- {fOrigin[0]=ox;fOrigin[1]=oy;fOrigin[2]=oz;}
- virtual void SetOrigin(const TLorentzVector &o)
- {fOrigin[0]=o[0];fOrigin[1]=o[1];fOrigin[2]=o[2];}
- virtual void SetSigma(Float_t sx, Float_t sy, Float_t sz)
- {fOsigma[0]=sx;fOsigma[1]=sy;fOsigma[2]=sz;}
- virtual void SetMomentumRange(Float_t pmin=0, Float_t pmax=1.e10)
- {fPMin = pmin; fPMax = pmax; SetBit(kMomentumRange);}
- virtual void SetPtRange(Float_t ptmin=0, Float_t ptmax=1.e10)
- {fPtMin = ptmin; fPtMax = ptmax; SetBit(kPtRange);}
- virtual void SetPhiRange(Float_t phimin=-180., Float_t phimax=180)
- {fPhiMin = TMath::Pi()*phimin/180;
- fPhiMax = TMath::Pi()*phimax/180; SetBit(kPhiRange);}
- virtual void SetYRange(Float_t ymin=-100, Float_t ymax=100)
- {fYMin=ymin; fYMax=ymax; SetBit(kYRange);}
+ virtual void SetOrigin(Float_t ox, Float_t oy, Float_t oz);
+ virtual void SetOrigin(const TLorentzVector &o);
+ virtual void SetSigma(Float_t sx, Float_t sy, Float_t sz);
+ virtual void SetMomentumRange(Float_t pmin=0, Float_t pmax=1.e10);
+ virtual void SetPtRange(Float_t ptmin=0, Float_t ptmax=1.e10);
+ virtual void SetPhiRange(Float_t phimin=-180., Float_t phimax=180);
+ virtual void SetYRange(Float_t ymin=-100, Float_t ymax=100);
virtual void SetVRange(Float_t vxmin, Float_t vxmax,
Float_t vymin, Float_t vymax,
- Float_t vzmin, Float_t vzmax)
- {
- fVMin[0]=vxmin; fVMin[1]=vymin; fVMin[2]=vzmin;
- fVMax[0]=vxmax; fVMax[1]=vymax; fVMax[2]=vzmax;
- SetBit(kVertexRange);
- }
+ Float_t vzmin, Float_t vzmax);
virtual void SetNumberParticles(Int_t npart=100) {fNpart=npart;}
- virtual Int_t NumberParticles() {return fNpart;}
- virtual void SetThetaRange(Float_t thetamin=0, Float_t thetamax=180)
- {fThetaMin = TMath::Pi()*thetamin/180;
- fThetaMax = TMath::Pi()*thetamax/180; SetBit(kThetaRange);}
+ virtual Int_t NumberParticles() const {return fNpart;}
+ virtual void SetThetaRange(Float_t thetamin=0, Float_t thetamax=180);
virtual void Generate()=0;
virtual void SetParentWeight(Float_t wgt) {fParentWeight=wgt;}
virtual void SetChildWeight(Float_t wgt) {fChildWeight=wgt;}
// Getters
- virtual void GetOrigin(Float_t &ox, Float_t &oy, Float_t &oz)
- {ox=fOrigin[0];oy=fOrigin[1];oz=fOrigin[2];}
- virtual void GetOrigin(TLorentzVector &o)
- {o[0]=fOrigin[0];o[1]=fOrigin[1];o[2]=fOrigin[2];o[3]=0;}
+ virtual void GetOrigin(Float_t &ox, Float_t &oy, Float_t &oz) const
+ {ox=fOrigin.At(0);oy=fOrigin.At(1);oz=fOrigin.At(2);}
+ virtual void GetOrigin(TLorentzVector &o) const
+ {o[0]=fOrigin.At(0);o[1]=fOrigin.At(1);o[2]=fOrigin.At(2);o[3]=0;}
protected:
static TGenerator* fgMCEvGen; // Pointer to the generator
enum {kThetaRange=1, kVertexRange=2, kPhiRange=4, kPtRange=8,
kYRange=32, kMomentumRange=16};
- ClassDef(AliGenerator,1)
+ ClassDef(AliGenerator,1) // Base class for event generators
};
#endif