* provided "as is" without express or implied warranty. *
**************************************************************************/
-/*
-$Log$
-*/
+/* $Id$ */
+
+//-------------------------------------------------------------------------
+// Lego generator in x - y - z bins
+// Uses geantino rays to check the material distributions and detector's
+// geometry
+// Author: A.Morsch
+//-------------------------------------------------------------------------
#include "AliLegoGeneratorXYZ.h"
#include "AliRun.h"
+#include "AliMC.h"
+#include "AliLog.h"
ClassImp(AliLegoGeneratorXYZ)
// Prepare for next step
if(fCoor1Bin>=fNCoor1-1)
if(fCoor2Bin>=fNCoor2-1) {
- Warning("Generate","End of Lego Generation");
+ AliWarning("End of Lego Generation");
return;
} else {
fCoor2Bin++;
- printf("Generating rays in Coordinate 2 bin:%d\n",fCoor2Bin);
+ AliDebug(1, Form("Generating rays in Coordinate 2 bin:%d",fCoor2Bin));
fCoor1Bin=0;
} else fCoor1Bin++;
Float_t polar[3]={0.,0.,0.};
Int_t ntr;
- gAlice->SetTrack(1, 0, kMpart, pmom, orig, polar, 0, "LEGO XYZ ray", ntr);
+ gAlice->GetMCApp()->PushTrack(1, -1, kMpart, pmom, orig, polar, 0, kPPrimary, ntr);
}