virtual void Field(Float_t *x, Float_t *b) const;
virtual void ReadField();
virtual void SetSolenoidField(Float_t field = 2.) {fSolenoid = field;}
- virtual Float_t SolenoidField() const {return fSolenoid;}
+ virtual Float_t SolenoidField() const {
+ return -Factor()*fSolenoid;
+ }
void Copy(TObject &magf) const;
virtual AliMagFCM & operator=(const AliMagFCM &magf)