// //
///////////////////////////////////////////////////////////////////////////////
#include <TNode.h>
-#include "TSystem.h"
+#include <TObjArray.h>
+#include <TSystem.h>
#include "AliModule.h"
#include "AliRun.h"
}
//_______________________________________________________________________
-Int_t AliModule::DistancetoPrimitive(Int_t, Int_t)
+Int_t AliModule::DistancetoPrimitive(Int_t, Int_t) const
{
//
// Return distance from mouse pointer to object
//_______________________________________________________________________
void AliModule::AliGetMaterial(Int_t imat, char* name, Float_t &a,
Float_t &z, Float_t &dens, Float_t &radl,
- Float_t &absl)
+ Float_t &absl) const
{
//
// Store the parameters for a material