virtual ~AliRndm() {fRandom=sRandom=0;}
// Random number generator bit
- virtual void SetRandom(TRandom *ran=0);
+ virtual void SetRandom(TRandom *ran=0)
+ {if(ran) fRandom=sRandom=ran;
+ else fRandom=sRandom=gRandom;}
+
virtual TRandom* GetRandom() const {return fRandom;}
virtual void Rndm(Float_t* array, const Int_t size) const;
#ifdef CKNONE