Float_t t0A=-10000;
Float_t t0C=-10000;
if(flagT0T0){
- t0AC= vevent->GetT0TOF()[0];
t0A= vevent->GetT0TOF()[1];
t0C= vevent->GetT0TOF()[2];
+ // t0AC= vevent->GetT0TOF()[0];
+ t0AC= t0A/resT0A/resT0A + t0C/resT0C/resT0C;
+ resT0AC= TMath::Sqrt(1./resT0A/resT0A + 1./resT0C/resT0C);
+ t0AC /= resT0AC*resT0AC;
}
Float_t t0t0Best = 0;
Float_t t0A=-10000;
Float_t t0C=-10000;
if(flagT0T0){
- t0AC= vevent->GetT0TOF()[0];
t0A= vevent->GetT0TOF()[1];
t0C= vevent->GetT0TOF()[2];
+ // t0AC= vevent->GetT0TOF()[0];
+ t0AC= t0A/resT0A/resT0A + t0C/resT0C/resT0C;
+ resT0AC= TMath::Sqrt(1./resT0A/resT0A + 1./resT0C/resT0C);
+ t0AC /= resT0AC*resT0AC;
}
if(TMath::Abs(t0A) < t0cut && TMath::Abs(t0C) < t0cut && TMath::Abs(t0C-t0A) < 500){
Double_t mom = track->GetTPCmomentum();
Double_t sig = track->GetTPCsignal();
+ if(fTuneMConData) sig = this->GetTPCsignalTunedOnData(track);
UInt_t sigN = track->GetTPCsignalN();
Double_t nSigma = -999.;